I’ve been busy over the last while playing Minecraft now and then. This video is long overdue as it’s a walk through of the latest base area, which I think was finished a few months ago but I just hadn’t got around to recording the walk-around. Things have been quite busy. This last weekend gave me the opportunity to spend some time setting up the recording software again [it hadn’t been used really since the new screen was purchased]. It took a while to figure out how to create new scenes and get widescreen recording to work nicely. However, this Minecraft video is in standard 16:9. Why? Because I don’t think Minecraft looks good in ultra-widescreen. I’d rather put a decent product onto YouTube than one where I think I’ve compromised in video quality. I’ll be uploading some flight sim stuff soon and that will be in lovely widescreen.
I spent a few hours yesterday gathering resources to start the landscaping project on my base area in the Caves and Cliffs part one section of my world. I expect to move to a new base area once the next part of the update is released.
Map Of The Land
In the above image you can see railways over the sea connecting the main components of the base. Sitting in a minecart allows me to eat and get my inventory sorted while also travelling from one place to another. I am going to keep the railways but I wanted to make it look a little prettier. So, I decided to claim back some land and build an artificial island.
Obviously Man-Made
The above picture shows the start of the landscaping works. My first thought was to try and make it look natural but I’m actually now keen to make it obviously man-made. Let’s see what I can be bothered to do. It turns out I’ve also made a secret harbour area and so I need to add in railways to that somehow. The pond in the middle is going to be for the axolotls I gather. I also need to light up quite a bit of the work so to avoid mobs spawning. I don’t want all of it to look the same so I have some other ideas for joining to New Holland. Look out for a walk around video on my YouTube channel at some point.
This is communication number 1929 and so here are some things that happened in that year:
Agnes Gonxha Bojaxhiu moves to India. This woman is horrible.
I play a lot of Minecraft. I’ve been into it since the start of the first pandemic lockdown when my kids talked a lot about it and I decided it’d be nice to know what they are talking about. So I gave it a go. I have loved it every since. I mean, I made a YouTube series on my megabuild in one of our worlds.
It was an interesting experience doing the recordings once the build was complete. I had to learn how to play the game, or at least wander around, while also talking about what I have done and I found that quite tricky at first and so there were plenty of recordings that I deleted for quality purposes. I am also not going to edit the videos once recorded because that’s a level of caring I don’t have.
For a long time I have used some software t create maps of my world. I know this is cheating to a certain extent but I have decided that it’s ok to do somethings but not others. I think it’s ok to have a map and I think it’s ok to have coordinates turned on. Other than that I don’t employ any other “cheats”. I have played in some worlds with teleporting and keep inventory turned on but to be quite frank that makes it too easy. There should be an element of death and destruction within the game. The random things are what make it interesting for me. So, I don’t really play in creating mode, in fact I’ve only ever been in creative mode once, and I don’t have many “cheats” turned on. Everything I have done is in survival mode, because it’s more interesting to me.
Map Of The Land
The above map shows the area of my current base. Once the Caves And Cliffs Part One update was released I went a long way in the nether and popped out wherever it was in the overworld. The aim was to generated new areas of the world using the latest version of Minecraft. I suspect that I’ll do this again once the Part 2 update comes out and start a new-new base there.
Things to note in the map of my world are the mob-spawner just SE of the centre of the map along with an island, called New Holland, just SW of the spawner. The island is around 70% man-made in terms of area and houses my slave villagers and farm animals. There are two iron-golems there to protect the villagers which is nice I guess. It is my trading area. From the villagers I have easy access to mending and silk touch enchantments for tools. Over the next while I think I need to look more into potions and learn how they work.
Just left of centre in the map is my portal to the nether where I popped out originally when finding a new area for the latest update. There are three railways that connect this hub with the island, the spawner and my crop farm and storage area. Just NE of centre is my crop farm – currently wheat and potatoes – along with a subterranean storage area and my bed on top of a hill nearby. I’ll see if I can get some screenshots or do a video walk around of this new base area. I should probably do a video of the old base area in this world although I think I wrote about it here.
For information, the mapping software I use is called bedrock-viz for Minecraft Bedrock Visualiser. It works on the server map files and turns them into a webpage that works similar to google maps. So, if you are running your Minecraft world on a PC and you know where the database files are and you are comfortable taking copies of those then you can probably use the software. I also FTP the files to a webspace so I can see the map on a laptop screen while I’m playing, it’s a little small on my phone. I like it and I find it really helpful just for getting around the place. It’s just enough of a help that it’s worth it and not a silly amount of cheating that I think it’s ok to use. To give you an idea of what it does here is what it looks like at level 13 under my base:
Level 13 Overworld
In the real version of the map you are able to zoom in and hover over blocks to see the coordinates so that’s really helpful. In the picture above you can see water and bubble columns – blue and light blue – along with geodes. The yellow bits are gold and the dull yellow is iron. Bright blue is diamond and red is redstone, green squares are emeralds but once you’ve got a trading farm going with villagers who cares about mining for emeralds?
Communication number 1924 and here’s a selection of stuff that happened then:
A radio time signal is broadcast for the first time.
An explosion in a mine in West Virginia kills 119.
This is my current base in this latest world. I’ve written about things recently but this is a whole new era of my Minecraft skills. I have a simple base at the moment, I have a villager breeding area as I try to get the mending enchantment and I have a kelp XP farm. Things are going OK at the moment. The island in the bottom is mostly reclaimed and so I’ll be calling it New Holland.
I’ve got railways joining these places over the sea. This land is in a new chunk since the caves and cliffs update part one and therefore there are geodes and glowing squid all over the place. I’m not sure how to make a proper base yet, but part of me wants to build up a massive volcano and go completely Bond-villain.
I spent a little while adjusting some of the decoration on the villa. The idea what to make it still look textured but less “busy”. I’m not sure it’s complete yet but it’s better that it was in the previous communication.
I really liked my beach house that I built in the Minecraft series that is on my YouTube Channel. It was placed nicely although a little small. So, in the latest world I wanted a nice big beach house. And I’ve made it.
RTX Sunrise
Now, I’m not sure I’m happy with some of the texturing and so I am going to remove and change of it. There’s too much detail in the fascia of the villa. The villa faces east and so this is a shot of the house with the sun rising.
Glorious Sunrise
This is a more front on view and you can see the levels. There’s an animal farm to the right rear of the villa. All the storage systems and other farms are hidden in a basement to the rear of the building.
View From North
Here you can see the side of the villa and the animal farm. In this series of screen shots I’ve got RTX turned on and it’s lovely. Absolutely lovely.
Second Balcony
This is the view from the top balcony. There’s a bridge in the mid-distance and that has the old entrance to the mine that we started. I now have a minecart that goes from the basement to the mine and I can get there straight from the villa rather than heading into the dangerous outside.
I recently had a long session on Minecraft, I was stuck in the house and couldn’t get out as I was waiting for someone to come and fix my boiler. I didn’t really feel like getting into a TV show so I spent some time [too long really] putting an idea I had a while back into place. Here’s an overview of part of the latest world:
Latest World Overview
The mess top right next to the bay is the MAIN Base. I’m going to see if I can get some screen shots of it, or maybe give a walk around viewing video, I’ll see what I can manage. The big grey blob in the middle of the map is a gravel topped mountain and I’ve not been there to get the gravel yet but it will be useful at some point I hope. In the bottom left of the map you can see the nearest village to the base. I wanted to create a way of getting to and from the village without having to walk over land. I could have created a minecart track but in this world I chose to dig a canal.
Sea Level Details
This cross-sectional map shows everything at level 62 – sea level [currently]. If you look closely at the top you can see a thin blue line going horizontally. That is the canal I dug and added water to. You enter the canal from top right and move directly westwards and exit in the Great Lake. From there you follow the passages and mini-canal southwards to get to the village. There could be an issue that I can’t remember whether it was this village or not that had actual live villagers in it. I didn’t bother to check before I started this infrastructure project so it could have been for nothing!
Length Of Navigation Route
My map making software also has a measuring tool. You can see that the total canal length is about 0.85km. So that’s 850 blocks long. I’ll probably create a video soon of the base and where the canal goes but until then, I leave you in peace.
Early on in this pandemic that is fucking the world I started playing Minecraft pretty much so I could engage in conversations with my kids and understand a little about the world they were obsessed with. I still don’t know everything but I know what I like and enjoy and so I’ve been building. It gave me purpose. I hated it at times, having to head off to the farm to get wool or go and get supplies so I can make concrete. I considered making a squid farm at one point, but just changed my design to have less black concrete. I quite liked the process of building a thing and then changing my mind about what I wanted to to look like or how to complete a particular section. I would often think about what to do while I was running or working.
I haven’t done everything I want. There are things I kept thinking about that I could make to increase the complexity of the build and make it look even better. I wanted exhaust tubes to be built heading from the base of the launchpad up to the ground level around 100 blocks away and these would have smoke constantly pouring out of them to look as though the rocket was taking off. I wanted to build a launch control centre like the one at Kennedy for the Apollo launches but I only have so much time and there are other things I like doing. I’m not a complete obsessive!
Once I had done enough – I don’t think I should say finished – I tried to figure out the best way to save this build for posterity. I have the world save files backed up and stored on a NAS and in the cloud. But I wanted to be able to show this off I guess so I looked into making a YouTube walkthrough. Now, I have some rules about this website and I decided I should have rules about the videos. I wasn’t going to feature my ugly face, but I decided I would in the end. I have an opening title card – ha ha, created in MS Paint – yes it looks cheap but these are my first videos. Not sure what I’ll do next. I’ve been really impressed with the video recording software and I found it very intuitive. So, here is the first in the series, Episode 1 of Megaship 3000.
It turns out I can talk much better if I have wine and it amuses me how stilted and staccato my opening words are. I think I relax a little once I get going and know what to talk about. Many, many thanks to Penguin for giving me feedback on the first few attempts at a video and I would also like to thank the penguin chicks for their advice which, as seasoned YouTube watchers, was really good. I guess it’s now time to publicise my efforts and think about a release schedule! There are eight episodes in all and I guess, one day, I might do this again.
So, Bedrock edition just got updated to include Ray Tracing in the standard edition. This meant I had to update the server as well and the results are bloody gorgeous. I’m using the most basic texture pack but it still looks absolutely amazing.
Minecraft With Ray Tracing
It’s a shame this won’t be on the PS4 but it works on the PC and that is where I am going to record the tour videos of this build. One thing is that glowstones don’t shine as bright and all the lighting I had sorted out to look lovely has been adjusted. But it looks bloody lovely.
So, as time goes I progress on my Minecraft Megabuild. Even as I continue to build I keep coming up with ideas for new things and extensions but I have decided that once I’ve completed the inside and possibly adjusted the route of the underground railway approaching the build I will stop. I’d love to make a launch control like the one at Kennedy Space Centre but maybe another time. I need to start playing on a new world. This server is now known as Season Two and Season Three has already started. I expect another couple of weeks of tidying up this thing and then I will start recording the tours. I’m keep planning how this is going to work. I’ve practised recording a video with audio and it went ok. I just need to sit down and plan the sections. I think I’m going to make each video around five minutes long covering a single aspect of the build each time.
River and Rocket
I’m currently fitting all the control systems to the rocket. Really this is just a bunch of switches and toggles in places that look right. I’m also moving all the material I excavated from the hole into rocket storage. I guess my plan is to have this thing be able to blast off and then build a new world somewhere. I’ve got my cabin sorted and I’m pleased with the view from there.
Top Half Of The Rocket
I’m not sure how much time I’ve spent on this. It’s been around an hour a day for quite a while. I’ve been spending time collecting the resources as all this has been made in survival game mode.
Minecraft Statistics
I’m waiting on a new camera and then some more time just to sweeten off this model and then it’ll be record time. I’m looking forward, it’ll be a new skill and one that I’ve kinda tried before but the result was terrible!
Gantry and Beach Base
Here you can see my beach house, tree farm, beach bar and monolith. There’s also a nether-portal and if you know what you are looking for you can see Beach Station. Anyway, just wait for the videos!