This is how I am doing in GT6. It’s been a while since I wrote about it so here it is.
GT Progress
Whoops!
Racing Approach
I probably do it all wrong. I’ve no idea what other people do. It’s not what should be done in real life.
I recently started a line of communications looking at my progress through GT6. There’s a definite pattern to my play. I have made the following conclusions:
- Try to get a steady lap time recorded to ensure I have an idea of:
- Control under braking
- Control under power
- How much under/oversteer
- Corner speed
- Gearing
- Try to increase speed at the first few corners, normally coming off a lot.
- Try to increase start speed.
- Try to maximise corner speed on all corners, normally with one or two bogie corners.
- Crash a lot.
This approach isn’t what should happen in the real world. No-one could afford to pay me to drive and crash as much as I do. If I was driving in real life I would need to have an innate understanding of where the limit of traction and how to improve speed around a track. I would also, I hope, have better reactions to control the car. To get such a deep understanding I would need to have been driving and undertaking purposeful practice for a long time. It’s no surprise that the world’s best racers in any of the top formats started racing and driving when they were young and so effectively know no different.
To learn to race a car as fast as possible would require a certain number of crashes and offs, but not as many as afforded me in the console game. There’s no danger to life in the game, I just press restart.
There are some of you who might be thinking that I need to change my approach and that you want to tell me I don’t do it the right way. To you I say, “maybe” and “I know”. It’s something to work on in the future.
GT6 Birthday Present
Super Licence S-5
The last of the Super Licence tests and it’s to Ronda in Spain and the Ascari race circuit in a Bugatti Veyron. A big heavy car with loads of power.
Times required:
- Gold 2:14
- Silver 2:16
- Bronze 2:20
Here’s the car at the start line [I’ve been playing with the photographic settings within GT6].

A map of the track:

The start line is inbetween KZ1 and Rafael.
Progress was as follows:
Lap 1 – 2:30:848
Lap 2 – off 1/4 of the way around (Copse).
Lap 3 – Off at Rafael.
Lap 4 – Off 2/3 way (Sebring).
Lap 5 – Off KZ1, too fast on exit.
Lap 6 – 2:18:833 Bronze.
Lap 7 – 2:16:873.

Lap 8 – Off at Copse.
Lap 9 – Off at Senna S.
lap 10 – Off at Copse.
Lap 11 – Off at The Screw.
Lap 12 – Off at Oulton.
Lap 13 – Off at Sebring.
Lap 14 – Off at Brundle.
Lap 15 – Off at Senna S.
Lap 16 – Off at The Screw.
There now followed 6 laps where I didn’t record my progress. I was getting frustrated and just wanted to keep trying rather than write down everything.

Lap 23 – 2:14:526 Silver.
Again, there is a recording intermission of 6 laps of frustration.
Lap 30 – 2:13:583 GOLD.
I have all GOLD for all my Super Licence tests. Good job.

I did get some reward cars, but didn’t note them down. The next time I turn the PS3 on I’ll have a look and try to remember to write them down here, because you care about that sort of thing.
All the pictures on this page came from my fastest lap. I do like how I got airborne at Rafael (the first corner). After watching the replay I can see plenty of apexes I missed and areas to improve my time if I so wished, but I probably don’t.
Super Licence S-4
Part of the continuing series in trying to develop a parameter as an example to use in teaching a topic I might not teach for a while. It’s an extremely feeble excuse, I know. This is a record of my attempts to pass the S-4 Super Licence in Gran Turismo 6.
This test is a timed lap of the Brands Hatch GP circuit in Kent, UK. The car to be used is the Lamborghini Aventador LP700-4. The only car adjustments that can be made are to the TCS and ABS systems.
GT6 needed to perform an update before I could play. It was a “light” one coming in at 100MB. I had to wait a short while before I could start the game.
The required times were:
- 1:34:5 Gold
- 1:36 Silver
- 1:39 Bronze
Lap 1 – 1:43:258.
Car seems stable in the corners and not too much oversteer on exit when putting the power down. Now time to find where I can increase corner speed, especially exit speed on Surtees and Stirling’s.
Lap 2 – Hit cone on inside of Hawthorn’s trying to cut corner and get power on along the Derek Minter Straight.
Lap 3 – 1:38:825 Bronze.
Lap 4 – Off at Paddock Hill Corner.
Lap 5 – Off at the exit of Druids, too wide.
Lap 6 – 1:37:999
Lap 7 – Off at Hawthorn’s, lost rear of car on inside of corner.
Lap 8 – Off at the exit of Hawthorn’s, too wide, too fast.
Lap 9 – 1:36:428
Lap 10 – Off the exit of Sheene.
Lap 11 – Off at Paddock Hill exit.
Lap 12 – Off the exit of Hawthorn’s, oversteer on the entrance of the corner.
Lap 13 – Off at Hawthorn’s entrance.
Lap 14 – Off at Westfield.
Lap 15 – 1:35:599 Silver.
Lap 16 – Off at Hawthorn’s, oversteer.
Hawthorn’s appears to be my plague corner. It’s a high speed entrance, just after Pilgrim’s Drop and a good exit speed is needed to keep at low time along the Derek Minter Straight. It’s no coincidence that this is the corner I get wrong the most.
Lap 17 – Off at the exit of Graham Hill’s.
Lap 18 – Off on the entrance to Paddock Hill.
Lap 19 – Cut the corner and hit a cone at Hawthorn’s.
Lap 20 – 1:35:241 I was one second ahead until Sheene Curve where it went a little “scrappy”.
Lap 21 – Off along the Cooper Straight [can’t remember what happened there, but it would have been hilarious to watch!].
Lap 22 – Off at Graham Hill exit.
Lap 23 – Hawthorn’s again.
Lap 24 – Sheene Curve caused an exit from the tarmac.
Lap 25 – Hawthorn’s.
Lap 26 – Paddock Hill Corner.
Lap 27 – Sheene Curve exit.
Lap 28 – 1:35:006 a very scrappy lap.
Lap 29 – Druids, the *force* was used to push my car wide.
Lap 30 – 1:33:970 GOLD. Job done.
This was a very satisfying test to complete.
Here’s a shot of the car coming around Graham Hill Corner on my fastest lap.

Super Licence S-3
I’ve a feeling these communications will not prove interesting to most of my readership, but then again, I’m not sure what would interest my readers and this website isn’t for them anyway.
This is my progress through the Gran Turismo Super Licence S-3. The test is a lap of the Silverstone Stowe circuit in KTM X-Bow R. This is a picture of the track with the double blue lines showing where the start and finish line is. The chicanes circled in blue aren’t part of the GT6 circuit.
- 1:04:00 Bronze
- 58:50 Silver
- 57:03 Gold
The car is interesting. Here’s a shot as I headed down the long straight.

As this is a licence test adjustments can only be made to the traction control and anti lock brakes settings. My session went as follows:
Lap 1 – Off, first corner, oversteer.
Lap 2 – Collision corner 2, hit cones placed on inside to stop cutting the corners.
Lap 3 – Off last corner. No time set so far.
Lap 4 – Cut corner 1. Restart.
Lap 5 – Cut corner 2.
Lap 6 – 58:913 Bronze.
Lap 7 – 58:072 Silver.
Lap 8 – Off, last but 1 corner.
Lap 9 – Off at the end of the straight, too fast into the corner.
Insert here about 5 offs which I neglected to record.
Lap 15 – 58:137 Silver.
Lap 16 – 57:370. Close to Gold, 0.07 off.
Lap 17 – Off corner 4.
Lap 18 – Off corner 1.
Lap 19 – Off about half way around.
Lap 20 – 57:437.
Lap 21 – 57:121 Gold.
Job done. Here’s an arty shot:

Super Licence S-2
This is a communication about keeping track of my attempts at timed circuits in Gran Turismo 6. This particular test is part of the Super Licence. I had already completed the first part of this before I started this record keeping and so this is licence S-2. Generally the Super Licence requirements in all the GT games is to complete a single lap within a certain time limit and without leaving the track or bumping into a wall or Armco.
This licence test was at night time (hate it) at Willow Springs Race Circuit in California. I have done some other stuff at Willow Springs in the dark and so kinda knew what to look for in terms of braking points. The time requirements were:
- Gold 1:27:8
- Silver 1:29:5
- Bronze 1:33
The car was an Alfa Romeo TZ3 Stradale. The only adjustments to the car that could be made were the traction control and ABS settings. As it was a licence test there were no options to adjust the suspension or gearing ratios.
Using the standard D-Pad controller for the PS3 I recorded a time of 1:33:857.
The next day I used the Logitech GT Driving Force Pro steering wheel system. Progress was as follows:
Lap 1 – 1:31:548 Bronze.
Lap 2 – Off at Castrol Corner. Adjust the TCS to 1.
Lap 3 – Off at Sweeper about 0.5 seconds ahead.
Lap 4 – 1:30:109 even with a near off where I had to slow to correct the car.
Lap 5 – Off Rabbit’s Ear (-0.2 s).
Lap 6 – Off Budweiser Balcony.
Lap 8 – Off turn 3 (-0.2 s)
Lap 9 – Off, cut the corner at Budweiser Balcony.
Lap 10 – 1:28:802 Silver
Lap 11 – 1:27:692 Gold
Now, you only need a bronze to pass the licence but there’s no fun in that. I feel as though I have to get Gold in everything.
Here’s the Willow Springs S-2 Licence Glory Shot (remember it was a night run):

Willow Springs
This communication is about more research for my Poisson Distribution data, let’s see how long I can keep this going. For more information see this communication.
The next GT6 Seasonal Event to complete or participate in [there are some challenges where I have achieved a Silver Award but not quite the Gold, I might return to those] is to race the Plymouth XNR Ghia Roadster 1960 at the Willow Springs Race Circuit in California, USA. Willow Springs is a new track to Gran Turismo and I’m not that keen on it. There are a couple of off camber and over-the-crest corners that make it pretty tricky along with most of the races on the track being rear wheel drive because it’s in the USA.
Aerial Shot:
This is a diagram of the circuit with the corners named:
Here’s a picture of the car:
Right, here’s some information about the car and laps. It turns out that I already owned this car and didn’t need to buy it, I can’t remember when I won it but at least that’s some money saved. Once into the set up section I upgraded the following parts, which improve the car’s handling but don’t affect the power or performance points:
- Uprated the suspension to “racing hard” and fitted racing brakes
- Fitted a 5-speed close ratio transmission unit
- Fitted limited slip differential and racing flywheel
- Fitted triple plate clutch, carbon fibre driveshaft
I also increased the power by adding or improving the following engine settings:
- Racing ECR
- Isometric exhaust system
- Intake tuning
- Sports catalytic converter
These items took my Performance Points over the allowable limit and so I limited the engine output to 94.4%.
The lap times required were:
- 1:42:00 Bronze
- 1:36:00 Silver
- 1:33:00 Gold
My lap progress was as follows:
Lap 1 – off at turn 5.
Lap 2 – off at turn 3.
Lap 3 – 1:37:360 Bronze level achieved.
Lap 4 – off at Castrol Corner, outside of exit, too fast on entrance and understeer pushed car out.
Lap 5 – spun, lost control of rear at Budweiser Balcony.
Lap 6 – spun off at Castrol Corner, too much power on exit [restart entire lap rather than finish this one].
Lap 7 – off at turn 9 before I had even started the lap.
Lap 8 – 1:35:311 Silver Award.
Lap 9 – 1:33:889.
Lap 10 – off at Castrol Corner.
Bought the fully customisable transmission and changed the gear ratios to meet the top speed more efficiently.
Lap 11 – off at Castrol Corner.
Lap 12 – 1:43:338.
Lap 13 – 1:32:960 Gold Award Achieved.
Job Done.
Glory Shot: